| |
| You can further modify the way the Extrude NURBS operates and appears. Double click on the Extrude NURBS icon in the Object Manager. Under the General tab, you'll notice that there are a few options. Isoparm Subdivision defines the number of isoparms used when viewing your scene in the Isoparms mode. The X/Y/Z movement field define the extrude distance on the particular axis. The Subdivision field allows you to determine the subdivision in the extrude. The Start/Stop popup menus allow you to choose what kind of 'capping' you would like on your extrude. Flip Normals reverses the direction of the normals. CINEMA usually points the normal the correct direction, however open contours are not easily calculated by CINEMA. In that case, use the Flip Normals option. |
 |
|