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Step 6: In the Object Manager window, drag the splines you have created and drop them onto the Loft NURBS object. Instantly you are presented with your lofted object. If your model looks incorrect it is probably because the splines are in the wrong order. To fix the order just toggle open the Loft NURBS object so your can see all the spline profiles, then drag and drop them into the correct order. The splines have to be in order from the front to the back of the boat.
Step 7: To close the ends of your boat, duplicate the two splines at the begining and the end of the loft. Then create two more loft NURBS objects. Drop one of the two in each. Then, drag and drop the new, single-spline lofts onto the main loft so that they become children of it. |
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