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MATERIALS
Step 1: There will be five materials used to texture this projector. The first and main material is the body color. A bluish-gray color will be fine here. Create a New Material, name it Body, and double click it to set it up. Check the boxes for Color, Reflection, Environment, Bump, and Specular. In the color channel, set the color to R=45 G=50 B=55 Br=100. Set the reflection Br=20%. In the Environment channel you will use the Zincplate1.jpg image in the ‘even more’ folder on the Cinema CD at 75% in Subtract Mode. For Bump, use the Linol 7.jpg image, also in the ‘even more’ folder, at 25%. Set the specular for Width=20% Height=75%.
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